Grafische kaart ATI Radeon X300SE 128MB DDR PCI-E 16x 1.1 DVI VGA S-VIDEO RV370 Asus

 14,52 incl. BTW

Availability: 2 op voorraad SKU: 2K-VID-0085-X300SE Categorieën: , Tags: , , , , , , , , , , , , ,


Dit is een 2e KANS Retro artikel/product, en is getest op werking/functionaliteit!

— GARANTIE 14 dagen na aankoop —

Bekijk het specificatieblad voor meer informatie!

Ps. De getoonde foto’s kunnen kwa bestickering en/of kleuren afwijken van het origineel.

Deze kaart is/heeft:
– Schoongemaakt
– Getest op Windows 7

The Radeon X300 LE was a graphics card by ATI, launched in September 2004. Built on the 110 nm process, and based on the RV370 graphics processor, in its RV370 LE variant, the card supports DirectX 9.0. Since Radeon X300 LE does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The RV370 graphics processor is a relatively small chip with a die area of only 74 mm² and 107 million transistors. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 64 MB DDR memory with the Radeon X300 LE, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 325 MHz, memory is running at 200 MHz.

Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. Radeon X300 LE is connected to the rest of the system using a PCI-Express 1.0 x16 interface.

Extra informatie

Gewicht 1000 g
Afmetingen 20 × 10 × 2 mm
Geheugen grootte (byte)


Geheugenfrequentie (MHz)

Geheugen bandbreedte (GBps)

Geheugen bus (bit)


Lengte (mm)

Koelingstype (Actief/Passief)


Fill Rate (Triangles/s)

Grafische resolutie

OS ondersteuning

Connector (VGA)

Fabrikant onderdeel nr.

Texture rate (Texels/s)

Connector (S-video)

Transistor aantal

Multi GPU support

Connector (DVI)


Pixel Rate (Pixel/s)

Connector (HDMI)

Chip variant

Chip Architectuur

Connector externe voeding

API ondersteuning (DirectX)

Pixel Shader versie


API ondersteuning (OpenGL)

Pixel shader aantal

API ondersteuning (OpenCL)

API ondersteuning (Vulkan)


Vertex Shader versie


Vertex Shader aantal

TMU (Texture mapping unit) aantal

ROP (Render output unit) aantal

GPU Clock (MHz)


Lithografie (nm)





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