



Grafische kaart Matrox Millenium G400 Dualhead 32MB SDR AGP 2xVGA MGA-G400 Toucan
€ 18,15 incl. BTW
Voorraad notificatie
- Beschrijving
- Extra informatie
- Merk
- Q & A
Beschrijving
Dit is een 2e KANS Retro artikel/product, en is getest op werking/functionaliteit! — GARANTIE 14 dagen na aankoop — Bekijk het specificatieblad voor meer informatie! |
Ps. De getoonde foto’s kunnen kwa bestickering en/of kleuren afwijken van het origineel.
Deze kaart is/heeft:
– Schoongemaakt
– Getest op Windows XP
The Millennium G400 was a graphics card by Matrox, launched on May 20th, 1999. Built on the 250 nm process, and based on the Toucan graphics processor, the card supports DirectX 6.0. Since Millennium G400 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 2 pixel shaders and 1 vertex shader 2 texture mapping units, and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). Matrox has paired 32 MB SDR memory with the Millennium G400, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 125 MHz, memory is running at 166 MHz.
Being a single-slot card, the Matrox Millennium G400 does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA. Millennium G400 is connected to the rest of the system using a PCI interface. The card measures 150 mm in length, and features a single-slot cooling solution.
Extra informatie
Gewicht | 1000 g |
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Afmetingen | 20 × 10 × 2 cm |
Geheugen grootte (byte) | |
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Geheugen bandbreedte (GBps) | |
Geheugen bus (bit) | |
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Koelingstype (Actief/Passief) | |
Chip | |
Fill Rate (Triangles/s) | |
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Connector (VGA) | |
Fabrikant onderdeel nr. | |
Texture rate (Texels/s) | |
Connector (S-video) | |
Transistor aantal | |
Multi GPU support | |
Connector (DVI) | |
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Pixel Rate (Pixel/s) | |
Connector (HDMI) | |
Chip variant | |
Chip Architectuur | |
Connector externe voeding | |
API ondersteuning (DirectX) | |
Pixel Shader versie | |
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API ondersteuning (OpenGL) | |
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API ondersteuning (Vulkan) | |
Interface | |
Vertex Shader versie | |
Generatie | |
Vertex Shader aantal | |
TMU (Texture mapping unit) aantal | |
ROP (Render output unit) aantal | |
GPU Clock (MHz) | |
Bouwjaar | |
Lithografie (nm) | |
Slotbreedte |