







Grafische kaart nVidia G96 GeForce 9500GS 512MB DDR2 PCI-E 16x 2.0 VGA DVI HDMI Sapphire
€ 22,99 incl. BTW
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Beschrijving
Beschrijving
Dit is een 2e KANS Retro artikel/product, en is getest op werking/functionaliteit! — GARANTIE 14 dagen na aankoop — Bekijk het specificatieblad voor meer informatie! |
Ps. De getoonde foto’s kunnen kwa bestickering en/of kleuren afwijken van het origineel.
Deze kaart is/heeft:
– Schoongemaakt
– Getest op Windows 10
The GeForce 9500 GS was a graphics card by NVIDIA, launched on July 29th, 2008. Built on the 65 nm process, and based on the G96 graphics processor, in its G96-259-A1 variant, the card supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_0, which can be problematic with many DirectX 11 & DirectX 12 titles. The G96 graphics processor is an average sized chip with a die area of 144 mm² and 314 million transistors. It features 32 shading units, 16 texture mapping units, and 8 ROPs. NVIDIA has paired 512 MB DDR2 memory with the GeForce 9500 GS, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 550 MHz, memory is running at 504 MHz.
Being a single-slot card, the NVIDIA GeForce 9500 GS does not require any additional power connector, its power draw is rated at 40 W maximum. Display outputs include: 2x DVI, 1x S-Video. GeForce 9500 GS is connected to the rest of the system using a PCI-Express 2.0 x16 interface.
Extra informatie
Extra informatie
Gewicht | 1000 g |
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Afmetingen | 20 × 10 × 2 cm |
Geheugen grootte (byte) | |
Geheugentype | |
Geheugenfrequentie (MHz) | |
Geheugen bandbreedte (GBps) | |
Geheugen bus (bit) | |
Fabrikant | |
Lengte (mm) | |
Koelingstype (Actief/Passief) | |
Chip | |
Fill Rate (Triangles/s) | |
Grafische resolutie | |
OS ondersteuning | |
Connector (VGA) | |
Fabrikant onderdeel nr. | |
Transistor aantal | |
Multi GPU support | |
Connector (DVI) | |
Chipgrootte | |
Connector (HDMI) | |
Chip variant | |
Chip Architectuur | |
Connector externe voeding | |
API ondersteuning (DirectX) | |
Pixel Shader versie | |
Vormfactor | |
API ondersteuning (OpenGL) | |
Pixel shader aantal | |
API ondersteuning (OpenCL) | |
API ondersteuning (Vulkan) | |
Interface | |
Vertex Shader versie | |
Generatie | |
Vertex Shader aantal | |
TMU (Texture mapping unit) aantal | |
ROP (Render output unit) aantal | |
GPU Clock (MHz) | |
Bouwjaar | |
Lithografie (nm) | |
Slotbreedte |