Grafische kaart nVidia NV05 NV5 Vanta-16 16MB SDR AGP 4x VGA LOW PROFILE MSI

 18,15 incl. BTW

Availability: Uitverkocht Artikelnummer: 2K-VID-0072-VANTA16 Categorieën: , Tags: , , , , , , , ,

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Dit is een 2e KANS Retro artikel/product, en is getest op werking/functionaliteit!


— GARANTIE 14 dagen na aankoop —


Bekijk het specificatieblad voor meer informatie!

Ps. De getoonde foto’s kunnen kwa bestickering en/of kleuren afwijken van het origineel.

Deze kaart is/heeft:
– Schoongemaakt
– Getest op Windows XP

The Riva TNT2 M64 Vanta-16 was a graphics card by NVIDIA, launched on March 22nd, 1999. Built on the 250 nm process, and based on the NV5 graphics processor, in its Vanta-16 variant, the card supports DirectX 6.0. Since Riva TNT2 M64 Vanta-16 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV5 graphics processor is a relatively small chip with a die area of only 63 mm² and 15 million transistors. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units, and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 16 MB SDR memory with the Riva TNT2 M64 Vanta-16, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 100 MHz, memory is running at 133 MHz.
Being a single-slot card, the NVIDIA Riva TNT2 M64 Vanta-16 does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA. Riva TNT2 M64 Vanta-16 is connected to the rest of the system using an AGP 4x interface.

Extra informatie

Gewicht 1000 g
Afmetingen 20 × 10 × 2 cm
Geheugen grootte (byte)

Geheugentype

Geheugenfrequentie (MHz)

Geheugen bandbreedte (GBps)

Geheugen bus (bit)

Fabrikant

Lengte (mm)

Koelingstype (Actief/Passief)

Chip

Fill Rate (Triangles/s)

Grafische resolutie

OS ondersteuning

Connector (VGA)

Fabrikant onderdeel nr.

Texture rate (Texels/s)

Connector (S-video)

Transistor aantal

Multi GPU support

Connector (DVI)

Chipgrootte

Pixel Rate (Pixel/s)

Connector (HDMI)

Chip variant

Chip Architectuur

Connector externe voeding

API ondersteuning (DirectX)

Pixel Shader versie

Vormfactor

API ondersteuning (OpenGL)

Pixel shader aantal

API ondersteuning (OpenCL)

API ondersteuning (Vulkan)

Interface

Vertex Shader versie

Generatie

Vertex Shader aantal

TMU (Texture mapping unit) aantal

ROP (Render output unit) aantal

GPU Clock (MHz)

Bouwjaar

Lithografie (nm)

Slotbreedte

Merk

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